Reflex Chess

Chess skewers: attack the front, win the back

A skewer is a pin read the other way round, and it is the more brutal of the two: a pin restrains, a skewer collects.

What a skewer is

A skewer is an attack along a rank, file or diagonal against a valuable piece that has a less valuable one directly behind it. The front piece has to move, and when it does, the piece behind it is taken.

The mechanism is identical to a pin. The difference is only which end of the line is worth more, which is why the two are worth learning together and why players who learned them separately still mix them up years later.

How to spot it

Three skewers to find

Three positions from the 120 in this skill, easiest first. The highlighted squares are the move your opponent has just played. Work it out before you open the answer.

Position 1

abcdefgh12345678

Black to move. Find the best move.

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40.f5 40...Rxg2+ 41.Kf4 41...Rxg7

The line wins a rook. The piece in front is worth more, so it must move, and the piece behind it has nowhere to go.

The position comes from an endgame of a real game, rated 610 for difficulty. The answer reaches a winning advantage.

Position 2

abcdefgh12345678

White to move. Find the best move.

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23...a5 24.Re8+ Kd7 25.Rxa8

The line wins a rook. The piece in front is worth more, so it must move, and the piece behind it has nowhere to go.

The position comes from the middlegame of a real game, rated 1329 for difficulty. The answer reaches a winning advantage.

Position 3

abcdefgh12345678

Black to move. Find the best move.

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50.e6 50...Bd1+ 51.Kf4 51...Bxh5

The line wins a piece. The piece in front is worth more, so it must move, and the piece behind it has nowhere to go.

The position comes from an endgame of a real game, rated 1866 for difficulty. The answer reaches a winning advantage.

Drill this pattern until it is automatic 120 more positions on skewers, in five graded levels, in the free Reflex Chess trainer. No account needed to start. Practise skewers

Avoiding skewers

Do not leave two pieces on one open line with the big one in front, particularly the king. The single most common skewer in club chess is a check to a king on an open file or diagonal that picks up a loose rook behind it.

In rook endgames this is not an occasional accident but the main recurring danger, and the standard prophylactic is the same one every time: give the king a square off the line before the enemy rook gets to the file, not after.

Questions people ask

What is the difference between a pin and a skewer?

The order of the two pieces. In a pin the less valuable piece is in front and cannot move without exposing the valuable one behind. In a skewer the valuable piece is in front, is attacked directly, and moving it hands over whatever was behind it.

Which pieces can skewer?

Bishops, rooks and queens -- the pieces that attack along lines. A knight or pawn cannot skewer, because a skewer requires a line that passes through the first piece to reach the second.

Is a skewer better than a pin?

Usually, yes. A pin creates a long-term restraint that still has to be converted into something; a skewer normally wins material on the spot, because the front piece has no way to stay where it is.

Nearby patterns

Skewers sits in Tactics. The rest of that section:

Tell it apart from its neighbour

Skewers is confused with these more often than anything else, and the difference is usually one sentence long.

Printable worksheetsThree free PDF sheets of these positions with a full answer key. No sign-up, print and copy as many as you like.