Reflex Chess

Pointing every piece at one king

An attack is not a mood. It is a countable thing: more of your pieces aimed at the squares around one king than the defender has aimed back.

The reason attacks fail at club level is almost never that the idea was wrong. It is that the attack was launched with two pieces because it felt like the moment, and the defender had three. Counting attackers and defenders on the squares that matter is unglamorous and it is most of the skill.

The positions in this section come from games where the count had already been won. What they train is the second half: given that the pieces are there, finding the move that converts.

Every motif in Attacking

Work through the section in order Pointing every piece at one king. Five graded levels per motif, four positions a lesson. Open the course

Other sections